MIME-Version: 1.0 X-Document-Type: Worksheet Content-Location: file:///C:/306254F3/AOECivCards.htm Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset="us-ascii" Age of Empires Civilization Cards
<= /td> Age of Empires Civilization Cards
<= /td>
<= /td> Villagers: 1F to produce, 4HP 3AP.
<= /td> Monks: 3F to produce, 3HP 0AP.
X =3DCivilization spec= ific card needed. Buildings, Technologies & Units that are= NOT usable:
Britons Unique Unit: Longbowman Atonement Eagle Warrior Paladin
1 When paying for a specific type of Archer, Britons Bloodlines Elite Cannon Galleon Parthian Tactics
<= /td>   only have to pay for 4 tokens to receive 5 tokens Bombard Cannon Elite Eagle Warrior Redemption
<= /td>   (this only applies whe= n all tokens go on the Bombard Tower Hand Cannoneer Siege Onager
<= /td>   same card). Camel Heavy Camel Siege Ram
2 X Town Centers cost 4W and 8B. Cannon Galleon Heavy Scorpion Stone Shaft Mining
3 Britons get 4F from a Sheep instead of 2F. Crop Rotation Heresy Thumb Ring
4 X Arbalest has increased RA and AP. Hussar Treadmill Crane
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Celts Unique Unit: Woad Raider Arbalest Camel Parthian Tactics
1 Celts start the game with Double-bit Axe in play. Architecture Crop Rotation Plate Barding Armor
2 X Siege units cost 1 less W and have increased AP. Atonement Eagle Warrior Redemption
3 X Infantry may move up to two spaces during their Block Printing Elite Cannon Galleon Ring Archer Armor
<= /td>   Movement phase. Bloodlines Elite Eagle Warrior Squires
Bombard Cannon Fast Fire Ship Theocracy
<= /td> Bombard Tower Hand Cannoneer Thumb Ring
Bracer Heavy Camel Two-Man Saw
Illumination
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Goths Unique Unit: Huskarl Arbalest Fortified Wall Parthian Tactics
1 When paying for a specific type of Infantry, Goths Atonement Gate Plate Barding Armor
<= /td>   only have to pay for 4 tokens to receive 5 tokens Block Printing Gold Shaft Mining Plate Mail Armor
<= /td>   (this only applies whe= n all tokens go on the Bombard Tower Guard Tower Redemption
<= /td>   same unit card). Camel Heavy Camel Siege Engineers
2 Goths do not pay resource cost when playing an Dry Dock Heresy Siege Onager
  Infantry upgrade.  The research cost is still paid.= Eagle Warrior Hoardings Siege Ram
3 X Infantry get increased AP vs. Building. Elite Cannon Galleon Keep Stone Wall
4 X Goths only need to pay 1B on a Boar instead of 2B. Elite Eagle Warrior Paladin Thumb Ring
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Mongols Unique Unit: Mangudai Architecture Guilds Redemption
1 Mongols may attack in No-Man's-Land without Block Printing Halberdier Ring Archer Armor
<= /td>   using Outpost or Cartography. Bombard Cannon Hand Cannoneer Sanctity
2 X Light Cavalry have increased HP. Bombard Tower Heated Shot Theocracy
3 X Cavalry Archers and Heavy Cavalry Archers have Crop Rotation Illumination Treadmill Crane
<= /td>   increased RA. Dry Dock Keep Two-Man Saw
4 Mongols begin the game with 4 cards face down Eagle Warrior Paladin
<= /td>   instead of 3. Elite Eagle Warrior Plate Barding Armor
5 Mongols get 6F from a Boar instead of 4F.
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Persians Unique Unit: War Elephant Arbalest Fortified Wall Siege Engineers
1 Persians begin the game with 12W, 6F, 5G, 0S. Atonement Heresy Siege Onager
2 Town Centers have 440HP and Docks have 300HP. Bombard Tower Illumination Treadmill Crane
3 During the Feudal Age, Persians get 1 additional Bracer Keep Two-handed Swordsman
<= /td>   resource of any resour= ce they produce that turn. Champion Redemption
4 During the Castle Age, Persians get 2 additional Eagle Warrior Sanctity
<= /td>   resources of any 1 res= ource they produce that turn. Elite Eagle Warrior Shipwright
5 During the Imperial Age, Persians get 3 additional
  resources of any 1 res= ource they produce that turn.
6 X Knights have an increased AP vs. Archers.
<= /td>
Franks Unique Unit: Throwing Axeman Arbalest Guilds Sappers
1 Franks may attack in No-Man's-Land without Atonement Halberdier Shipwright
<= /td>   using Outpost or Cartography. Bloodlines Heated Shot Siege Onager
2 X Castles have a lower stone cost. Bombard Tower Heavy Camel Siege Ram
3 When any Age advancement is complete, retrieve the Bracer Hussar Squires
<= /td>   Farm Technology for th= at Age from your Play deck Camel Keep Stone Shaft Mining
<= /td>   and put it into play at no cost.=   Must have the  Eagle Warrior Parthian Tactics Thumb Ring
  Technology to use the = bonus Elite Cannon Galleon Redemption Two-man Saw
4 X Knights have an increased HP. Elite Eagle Warrior Ring Archer Armor
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Japanese Unique Unit: Samurai Architecture Gold Shaft Mining Paladin
1 X Galleys get increased bombardment. Bloodlines Guilds Plate Barding Armor
2 X Fishing Ships get increased HP & collect additional Bombard Cannon Heated Shot Sappers
<= /td>   Food during Age II, II= I and IV. Bombard Tower Heavy Camel Siege Onager
3 X Mills, Lumber Camps, Stone Mines and Gold Mines Camel Heavy Demolition Ship Siege Ram
<= /td>   have a lower cost. Crop Rotation Heresy Stone Shaft Mining
4 X Infantry Upgrades get increased AP. Eagle Warrior Hoarding Treadmill Crane
<= /td> Elite Eagle Warrior Hussar
Saracens Unique Unit: Mameluke Architecture Elite Eagle Warrior Heavy Scorpion
1 X Archers, Crossbowman and Arbalest get increased Bombard Tower Fast Fire Ship Paladin
<= /td>   AP vs. Buildings. Cavalier Guilds Sappers
2 X Market Trade Rate is increased. Crop Rotation Halberdier Shipwright
3 X Galleys have increased AP. Eagle Warrior Heated Shot Stone Shaft Mining
4 X Cavalry Archers have increased AP vs. Buildings.
<= /td>
Vikings Unique Units: Berserk & Longboat Bloodlines Halberdier Paladin
1 X Docks have a lower cost. Bombard Cannon Hand Cannoneer Plate Barding Armor
2 X All ships with AP have a decreased cost. Bombard Tower Heavy Camel Redemption
3 Wheelbarrow & Hand Cart may be played with no Camel Heavy Cavalry Archer Sanctity
<= /td>   resource cost.  Research cost must still be paid= . Eagle Warrior Herbal Medicine Shipwright
4 X Infantry Upgrades have increased HP. Elite Eagle Warrior Husbandry Siege Onager
Fast Fire Ship Hussar Stone Shaft Mining
Fire Ship Illumination Theocracy
Guilds Keep Treadmill Crane